Tuesday, March 3, 2015

The Amiga CD32 - Commodore's last Hurrah


Background/History:
In the early 1990s, there was a "multimedia" craze going on. Multimedia consoles could play their own libraries of video games, but also had educational software and reference software (e.g. encyclopedias) available as well. These systems, a sort of "hybrid" between PCs and video game systems, were intended to be more advanced and serve a wider array of functions than the popular video game systems of the time, such as the Sega Genesis and Super Nintendo. These systems didn't come cheap, often costing 3-10 times as much as a typical new video game system.
Released on September 17, 1993 at $399, the Amiga CD32 was an entrant in this field. It had more of a focus on games than most systems in this category. It was a product in Commodore's successful line of Amiga computers, being based on the Amiga 1200 computer which had been released a year earlier. In fact, if a keyboard, floppy drive, hard drive, and mouse are added, the CD32 is the equivalent of an Amiga 1200 computer. Wishing to avoid making the console redundant, Commodore did not want to make these accessories available; however, third parties offered them. As its name states, the CD32 uses CD-ROM for game storage and is a 32 bit system.

What Makes It Obscure?
The CD32 is a classic "could've been a contender" system. 38% of CD-ROM drive sales in the UK immediately after its release were Amiga CD32 units, and sales were strong in Europe. The system also saw release in Canada, and was set up for US release in February or March 1994. Due to a patent dispute with a company called Cadtrack, a federal judge blocked Commodore from importing products into the US; the CD32, made in the Philippines, was under this injunction. Fortunately, some stores imported units from Canada to sell, but the console was only sold on the gray market, severely hampering its US success. 
Commodore filed for bankruptcy in late April 1994, and production of the CD32 stopped after just seven months. If Commodore had not closed down, there was potential for the system to be far more successful. The game library was large. Technical specifications were up to date, and the price, while steep, was lower than most multimedia systems and was not much higher than the launch prices of the Sony PlayStation and Sega Saturn which launched two years later. 

No comments:

Post a Comment